复古游戏 隐私政策

生效日期 2026-10-08 | 版本 1.0
适用:复古游戏(Android / iOS / Windows / Linux / 浏览器版,及按单卡发行的各游戏版本)
发布者:gamecentercn.com | 联系:support@gamecentercn.com

本页同时提供中文与英文;如有歧义,以中文版为准。
This page is bilingual (Chinese / English); the Chinese version prevails in case of conflict.

一句话摘要:复古游戏是一个本地运行的程序。 商店版(付费下载)不做任何联网、不收集任何信息; 相机与存储权限都只服务于本地功能,画面与文件都不会离开你的设备。 唯一的例外是需要联网激活的授权版(自建收费渠道发行,非应用商店版本), 它会把一份设备指纹发给我们的授权服务器,用于绑定授权与校验时间。

1. 我们处理哪些信息

1.1 商店版(付费下载版本):不收集任何信息

商店版是一次性付费买断的 App,激活由应用商店完成,因此:

类别是否处理
个人信息(姓名 / 邮箱 / 电话 / 地址)不处理
设备标识符(IMEI / Android ID / 广告标识符 / 序列号)不处理
位置信息不处理(不申请定位权限)
通讯录 / 短信 / 通话记录不处理
照片与视频库、文档目录不处理
崩溃日志 / 使用统计 / 广告 ID不处理(未接入任何分析或广告 SDK)
对外网络通信无(不发起任何对外请求)

商店版申请的系统权限及其用途(权限不等于收集数据,全部仅在设备本地生效):

权限用途数据是否离开设备
CAMERA 可选功能:把设备摄像头当作目标平台的外接摄像头外设,供游戏使用。 仅在你主动开启该功能时申请 否。画面仅在本机内存中作为游戏输入使用,不录制、不截图、不保存、不上传
VIBRATE手柄振动反馈无数据
INTERNET / ACCESS_NETWORK_STATE 保留声明(同一份代码要能编出授权版)。商店版实际不发起任何请求 无数据

商店版不声明任何外置存储权限:游戏内容随安装包内置,运行时解压到应用自己的私有目录后读取。

1.2 授权版(自建渠道发行,需要联网激活):只发一份设备指纹

授权版用于我们自建的收费渠道(含 Android / iOS / 桌面 / 浏览器)。 为把一份授权绑定到一台设备并防止滥用,它会在激活、心跳与时间校验时, 把下列字段 POST 到我们的授权服务器:

字段用途
设备指纹:应用包名 + 应用首次运行时生成并保存在应用私有目录的随机标识; 部分机型还可读到 wlan0 的 MAC 地址 把授权码绑定到设备,避免一码多机
授权码 / 订单号校验授权是否有效、查单
客户端版本 / 平台(如 1.0.2 / android)兼容处理与故障排查
请求时间戳、来源 IP防重放、限流;服务器日志会记录来源 IP

1.3 所有版本共同的部分

2. 第三方 SDK 与共享

3. 儿童隐私

本应用不面向 13 周岁以下儿童设计,也不会主动收集儿童信息。 若你是监护人并发现儿童向我们提供了信息,请联系我们删除。

4. 你的权利

5. 数据安全

6. 变更

政策如有实质性变更,我们会更新页首的"生效日期",并在应用商店的版本说明中提示。 继续使用即表示接受变更后的政策。

7. 联系我们

邮箱:support@gamecentercn.com
网站:https://lic.gamecentercn.com/

⚠️ 维护提示:如果商店版改成打开授权门禁(--license), 或新增任何联网 / 统计功能,本页与 Google Play 的「数据安全」表单必须同步更新。 页面的权威副本在代码仓库 doc/privacy-policy.md,改完请一起改。

Privacy Policy (English)

Effective date: 2026-10-08 · Version: 1.0
Publisher: gamecentercn.com · Contact: support@gamecentercn.com

Summary. 复古游戏 is a local app. The store version (paid download) performs no network communication and collects no information at all. Camera and storage access serve local features only; nothing leaves your device. The one exception is the activation-based licensed edition (distributed through our own paid channel, not via the app store), which sends a device fingerprint to our license server to bind the license and verify time.

  1. Store version — no collection. No personal information; no device identifiers (no IMEI / Android ID / advertising ID / serial number); no location; no contacts, SMS or call logs; no photos, videos or documents; no analytics and no ads; and no outbound network requests. CAMERA is requested only if you enable the optional "virtual camera peripheral" feature — frames are used as game input in local memory only and are never recorded, stored or uploaded. VIBRATE is used for gamepad rumble. The store version declares no external-storage permissions: game content is bundled inside the app and extracted into the app's private directory.
  2. Licensed edition — device fingerprint only. On activation, heartbeat and time check it POSTs to our license server: a device fingerprint (app package name plus a random identifier generated on first run and kept in the app's private directory; on some models the wlan0 MAC address), your license key / order id, client version and platform, plus request timestamp and source IP (logged for rate-limiting and troubleshooting). This data is used solely to validate licenses, look up orders, prevent abuse and diagnose faults. It is never used for profiling or advertising and is never shared with third parties. Mobile (Android / iOS) ships no TLS library and uses the same domain's plain HTTP port; the domain has completed ICP filing (2026-10-15) and is served from our own server. We are aware of the cleartext-transport risk and are working on mobile TLS support (desktop already uses HTTPS). License records are kept for 2 years after the license expires; server access logs for at most 90 days. Payments are processed entirely by the payment platform — we only receive the order id and payment result, never your payment credentials.
  3. All editions. ROM images and save files are read and written locally only and are never uploaded. Local logs stay in the app's private directory unless you explicitly export them for support.
  4. No third-party SDKs. No advertising, analytics or social SDKs are included. We do not sell or share your information, except where legally required.
  5. Children. Not directed to children under 13; we do not knowingly collect their data.
  6. Your rights. Email support@gamecentercn.com with your license key or order id to access, correct or delete your data (we reply within 15 business days). Uninstalling the app stops all local processing.
  7. Security. The device fingerprint and license state are stored in the app's private directory. No transmission can be 100% secure.
  8. Changes. Material changes update the effective date above and are noted in the store release notes.